How to Make Drum & Bass with Serum 2: The Complete Production Guide
Drum & Bass is one of the most technical and exciting genres in electronic music, combining breakneck 170-175 BPM tempos with intricate drum programming and powerful basslines. From the deep, soulful vibes of Liquid DnB to the aggressive, surgical sound design of Neurofunk, mastering DnB production requires precision, creativity, and the right tools.
With Serum 2's groundbreaking new features—including granular synthesis, spectral processing, dual filters, and enhanced modulation—you now have everything you need to create professional drum & bass that stands alongside industry leaders like Noisia, Chase & Status, Sub Focus, and Mefjus.
This comprehensive guide will take you from absolute basics to advanced techniques, covering everything you need to produce world-class drum & bass with Serum 2.
Understanding Drum & Bass: Subgenres and Sound
Before diving into production, it's essential to understand the different flavors of DnB and their sonic characteristics:
Liquid DnB / Liquid Funk
Tempo: 170-175 BPM
Characteristics: Soulful, melodic, atmospheric
Bass Style: Deep sub-bass, smooth rolling Reese, minimal and controlled
Mood: Uplifting, emotional, musical
Key Artists: Calibre, High Contrast, London Elektricity, Netsky
Best Serum 2 Features: Sample oscillator for realistic instruments, smooth modulation
Neurofunk
Tempo: 170-175 BPM
Characteristics: Dark, technical, aggressive, futuristic
Bass Style: Aggressive Reese, distorted midrange, complex modulation, "robotic" timbres
Mood: Dark, intense, mechanical
Key Artists: Noisia, Black Sun Empire, Phace, Mefjus, Current Value
Best Serum 2 Features: Spectral oscillator, dual warps, complex modulation
Jump-Up
Tempo: 170-175 BPM
Characteristics: Energetic, bouncy, party-focused
Bass Style: Wobble bass, pitched basslines, "cartoon" character
Mood: Fun, energetic, dancefloor-friendly
Key Artists: DJ Hazard, Original Sin, Taxman, Macky Gee
Best Serum 2 Features: LFO modulation, clip sequencer for wobbles
Techstep
Tempo: 170-175 BPM
Characteristics: Industrial, minimal, dark, atmospheric
Bass Style: Deep Reese, steppy patterns, sparse but powerful
Mood: Dark, minimalist, industrial
Key Artists: Ed Rush & Optical, Trace, Bad Company UK
Best Serum 2 Features: Minimal patches with movement, noise oscillator
Dancefloor DnB
Tempo: 170-175 BPM
Characteristics: Accessible, vocal-heavy, radio-friendly
Bass Style: Punchy, clear, powerful but not overwhelming
Mood: Energetic, uplifting, mainstream appeal
Key Artists: Chase & Status, Sub Focus, Wilkinson, Rudimental
Best Serum 2 Features: Clean basses, multisample for vocal processing
Essential DnB Production Concepts
The 170-175 BPM Foundation
Unlike most dance music, DnB uses a half-time feel at 170+ BPM:
Kicks on beat 1 (and sometimes 3)
Snares on beat 2 and 4 (the "2 and 4")
Hi-hats and percussion create the rolling, rapid-fire energy
Bass moves in syncopated patterns that lock with the drums
Frequency Management is Critical
Sub (20-60Hz): Clean, mono, usually sine wave
Bass body (60-200Hz): Reese layer, adds warmth and power
Midrange (200Hz-1kHz): Aggressive sounds, distorted layers
High-mids (1-5kHz): Presence and definition
Highs (5kHz+): Air, cymbals, effects
The Reese Bass: The Heart of DnB
The Reese bass—born from Kevin Saunderson's accidental discovery—is the most iconic sound in drum & bass. It's created by:
Two or more detuned sawtooth waves creating phase cancellation
The interference pattern creates a continuously evolving, "wobbly" sound
Further processing with distortion, filtering, and layering creates modern variants
Setting Up Your Serum 2 Session for DnB
Project Setup
Set your DAW tempo to 170-175 BPM
Create multiple Serum 2 instances:
Sub bass (clean)
Reese bass (main)
Mid bass (aggression/distortion)
Lead/stab sounds
Color code your tracks for easy navigation
Set up a drum template with your favorite breaks
Serum 2 Global Settings for DnB
Sample Rate: 48kHz or higher for clarity
Quality: High (during composition) or Ultra (for mixing/export)
Voices: 8-16 depending on CPU (Reese basses don't need many)
BPM Sync: Enable for LFO and envelope sync
Creating Classic Reese Bass in Serum 2
The Reese bass is fundamental to DnB. Here's how to create one from scratch using Serum 2's powerful features.
Step 1: Initialize and Set Up Oscillators
Load Serum 2 and initialize a new preset
Oscillator A:
Select wavetable: Analog → Saw
Level: -3dB
Unison: 3-5 voices
Unison Detune: 15-25% (moderate)
Oscillator B:
Select wavetable: Analog → Saw (same as A)
Level: -3dB (match Oscillator A)
Coarse Tune: Keep at 0 semitones
Fine Tune: +7 to +12 cents (this creates the Reese effect!)
Unison: 3-5 voices (match Oscillator A)
Unison Detune: 15-25%
The Magic: The slight detuning between OSC A and B creates phase cancellation that results in the classic Reese "wobble."
Step 2: Add Sub-Bass Layer
Enable Sub Oscillator
Waveform: Sine (cleanest sub)
Level: -6dB to start
Octave: -1 or -2 (one or two octaves below)
Critical: The sub should be felt, not heard. Keep it clean and mono.
Step 3: Configure Filters (Serum 2's Dual Filter Power)
Filter A - Lowpass for overall tone:
Type: MG Low 24 or MS2 Low
Cutoff: 800Hz - 2kHz (taste dependent)
Resonance: 10-30% (adds character without being harsh)
Drive: 0-20% (subtle saturation)
Filter B - Highpass to remove unwanted low-mids:
Enable Filter B
Type: MS2 High
Cutoff: 40-60Hz (removes rumble, keeps sub clean)
Resonance: 0% (we don't want resonance here)
In Mix Page:
Route both oscillators through both filters in series (A→B)
This gives you surgical control over frequency content
Step 4: Add Movement with Modulation
LFO 1 - Classic Reese Wobble:
Drag from LFO 1 to Filter A Cutoff
Modulation Amount: 30-50%
LFO Rate:
Slow Reese: 1/2 or 1/4 (half or quarter note)
Fast rolling: 1/8 or 1/16
LFO Shape: Sine (smooth), Triangle (sharper), or custom path
Important: Set LFO to Bipolar mode
Serum 2 Enhancement: Use the new Path LFO feature with dual X/Y output to modulate both filter cutoff AND resonance simultaneously with different curves!
Envelope 1 - Amp Envelope:
Attack: 5-10ms (not instant—DnB bass needs slight attack)
Decay: 200-400ms
Sustain: 60-80%
Release: 100-200ms
Envelope 2 - Filter Movement:
Drag from Env 2 to Filter A Cutoff
Modulation: +20-30%
Attack: 50-100ms
Decay: 300-500ms
Sustain: 40%
Release: 200ms
This envelope creates the characteristic "opening" of the Reese on each note.
Step 5: Processing with Effects
FX Slot 1 - Hyper/Dimension:
Rate: Very slow (0.1-0.3Hz)
Depth: 25-35%
Detune: 5-10%
Mix: 20-30%
Purpose: Subtle stereo width and movement
FX Slot 2 - Distortion:
Type: Analog/Tube (for warmth) or Digital (for aggression)
Drive: 30-50%
Mix: 40-60%
Purpose: Adds harmonics and presence
FX Slot 3 - Chorus:
Rate: 0.3-0.8Hz (slow)
Depth: 30%
Feedback: 20-30%
Mix: 15-25%
Purpose: Enhances the phase movement
FX Slot 4 - EQ (Serum 2):
Low shelf: Boost 60-80Hz by 2-3dB
Cut: 200-300Hz by 1-2dB (reduces muddiness)
Boost: 2-3kHz by 2-3dB (adds presence)
Step 6: Set Up Macros for Performance
Macro 1 - Wobble Speed:
LFO 1 Rate (positive, full range)
Macro 2 - Filter Opening:
Filter A Cutoff (positive)
Filter A Resonance (positive, linked)
Macro 3 - Aggression:
Distortion Drive (positive)
Oscillator B Level (positive)
Macro 4 - Width:
Hyper/Dimension Mix (positive)
Chorus Mix (positive)
Macro 5 - Sub Level:
Sub Oscillator Level (positive)
Save this as "DnB Reese Foundation" - you'll use it constantly!
Advanced Reese Techniques with Serum 2's New Features
Using Dual Warp Modes for Complex Reese
Serum 2's dual warp modes create incredibly rich Reese variations:
Warp A: Set to Sync
Amount: 30-50%
Creates harmonic complexity
Warp B: Set to FM from B
Amount: 20-40%
OSC B frequency modulates the already-synced sound
Result: A super-complex, evolving Reese with multiple layers of movement.
Creating Neurofunk Reese with Spectral Oscillator
Serum 2's Spectral oscillator is perfect for surgical, futuristic neurofunk sounds:
Replace Oscillator C with Spectral type
Load a Reese sample you've already made
Serum 2 performs harmonic resynthesis
Manipulate frequency content:
Boost specific harmonics for "ringy" sounds
Remove fundamental for hollow effect
Morph between harmonic structures
Layer with standard Reese for hybrid sound
Granular Oscillator for Evolving Texture Reese
Set Oscillator C to Granular
Load industrial/metallic samples
Settings:
Grain Size: 30-60ms
Spray: 40-60%
Density: 70-90%
Modulate grain position with LFO
High-pass filter at 200Hz
Layer underneath main Reese for texture
Creating Other Essential DnB Bass Sounds
Deep Sub-Bass (Liquid DnB)
Characteristics: Clean, powerful, minimal, felt not heard
Oscillator A: Sine wave only
Sub Oscillator: Disabled (sine is already sub)
Filter: Gentle lowpass at 100-150Hz
Envelope:
Attack: 10ms
Decay: 200ms
Sustain: 70%
Release: 150ms
Effects: None or very light saturation
Mono: Absolutely essential
Wobble Bass (Jump-Up)
Characteristics: Rhythmic modulation, pitched melodies, energetic
Start with Reese foundation (from above)
LFO 1 Settings:
Rate: 1/16 or 1/8 (fast)
Shape: Square or Saw Down
Destination: Filter Cutoff (heavy modulation, 70-90%)
Add pitch modulation:
LFO 2 to Oscillator Fine Tune
Rate: 1/4
Amount: ±5 semitones
Extra distortion for character
Program melodic basslines (E, F#, G, A is classic)
Foghorn Bass (Neurofunk)
Characteristics: Sweeping, horn-like, dramatic
Oscillator A: Saw wave
Oscillator B: Square wave, +12 semitones
Warp: FM from B (60-80%)
Filter A: Lowpass, starting at 200Hz
Envelope 2 → Filter Cutoff:
Attack: 200-500ms (slow rise)
Decay: 1-2 seconds
Sustain: 10-20%
Modulation: +80-100% (huge sweep)
Distortion: Heavy (60-80% drive)
Reverb: Small room for space
MIDI: Play long sustained notes, let the envelope do the work.
Distorted Mid Bass (Neurofunk)
Characteristics: Aggressive, distorted, midrange-focused
Start with basic Reese
Highpass filter at 150-200Hz (remove sub entirely)
Lowpass filter at 2-3kHz (focus on mids)
Heavy distortion chain:
FX 1: Distortion (Digital, 70% drive)
FX 2: Multiband Compressor (OTT style)
FX 3: More distortion (Analog, 50% drive)
Modulate aggressively:
Fast LFO rates (1/8, 1/16, 1/32)
Multiple modulation destinations
Layer with clean sub (separate instance)
Using Serum 2's Sample Oscillator for Realistic DnB Elements
Serum 2's Sample and Multisample oscillators are game-changers for Liquid DnB:
Loading Vocal Samples
Oscillator A: Set to Sample type
Load a vocal sample (phrases work great)
Enable Loop with snap detection
Slice mode:
Auto-detect transients
Map slices across keyboard
Process:
Add reverb for space
EQ to fit with mix
Modulate sample position with LFO for movement
Creating Bass from Drum Hits
Load a kick or snare sample into Sample oscillator
Pitch down by 12-24 semitones
Filter heavily with lowpass (remove transient)
Add distortion to create harmonics
Result: Unique bass tones from unexpected sources
Multisample Instruments (Pianos, Strings)
Oscillator type: Multisample
Load SFZ files:
Serum 2 ships with orchestral sounds
Import your own multisamples
Perfect for Liquid DnB:
Piano chords
String sections
Brass stabs
Process with DnB-style FX:
Heavy sidechain compression
Reverb and delay
Subtle distortion for cohesion
Programming DnB Basslines: Rhythm and Pattern
Basic Rolling Pattern
Classic DnB bass rhythm at 170 BPM:
Bar 1: |X--X|--X-|X---|X-X-|
Bar 2: |X-X-|--X-|XX--|--X-|Key principles:
Start notes on or just before the kick
Use 16th note variations for energy
Leave space - not every beat needs bass
Syncopation is essential
Advanced Techniques
Ghost Notes:
Very quiet bass hits between main notes
Adds movement and groove
Velocity: 20-40 (out of 127)
Pitch Slides:
Use pitch bend or automation
Slide up to notes (1-3 semitones)
Creates tension and energy
Varying Note Lengths:
Short staccato hits (1/32 notes)
Long sustained notes (1/2 note or longer)
Mix them for contrast
Using Serum 2's Clip Sequencer
This is a game-changer for DnB production:
Open the CLIP tab in Serum 2
Program your bass pattern directly in the synth
Add automation lanes:
Filter cutoff sweeps
Macro modulation
Pitch bend
Save multiple clips per preset:
Clip 1: Intro bass
Clip 2: Drop bass
Clip 3: Breakdown variation
Clip 4: Final drop intensifier
Switch via MIDI notes or automation
Result: You can audition complete bass ideas without leaving Serum 2!
Layering Basses for Professional DnB Sound
Professional DnB basses are ALWAYS layered. Here's the standard approach:
Layer 1: Sub (0-80Hz)
Separate Serum 2 instance
Sine wave only
No effects except gentle saturation
100% mono
Level: Loudest layer
Layer 2: Bass Body (80-250Hz)
Separate instance
Reese bass (see above)
High-pass at 80Hz
Low-pass at 300Hz
Moderate distortion
Slight stereo width (20-30%)
Layer 3: Midrange Aggression (250Hz-2kHz)
Your main Reese with heavy processing
High-pass at 200Hz
Heavy distortion and modulation
Wider stereo (40-50%)
Most movement and modulation happens here
Layer 4: High Definition (2kHz+)
Optional but adds clarity
Filtered white noise or very bright synth
High-pass at 3kHz
Very quiet in mix (15-20% volume of sub)
Wide stereo (60-80%)
Critical Layering Tips
Phase Alignment:
All layers should trigger simultaneously
Check with oscilloscope plugin
Misaligned layers = weak bass
Different LFO Rates:
Sub: No modulation
Body: 1/4 rate
Mid: 1/8 rate
High: 1/16 rate
Creates complex movement without phasing
Sidechain Everything to Kick:
Fast attack (1-5ms)
Medium release (50-100ms)
Amount varies by layer (sub = heavy, highs = light)
Processing DnB Bass Outside Serum 2
Even with Serum 2's powerful internal FX, external processing is essential:
Essential Plugin Chain
1. Multiband Compressor (OTT or similar):
Low band (20-150Hz): Heavy compression (6:1+), fast attack
Mid band (150Hz-2kHz): Moderate compression (3:1), medium attack
High band (2kHz+): Light compression (2:1), slow attack
Purpose: Even out dynamics, add punch
2. Distortion/Saturation:
Options: FabFilter Saturn 2, Soundtoys Decapitator, free: CamelCrusher
Target midrange for aggression
Keep sub clean with multiband approach
Mix: 30-50%
3. Dynamic EQ or Standard EQ:
Cut: 250-350Hz (muddiness)
Boost: 60-80Hz (sub weight)
Boost: 2-3kHz (presence)
High-pass: 30Hz (remove rumble)
4. Stereo Imaging:
Keep 20-150Hz completely mono
Widen 200Hz-5kHz to taste (30-50%)
Check mono compatibility constantly
Tools: Ozone Imager (free), or DAW utility
5. Limiter (Safety):
Ceiling: -0.3dB
Purpose: Catch peaks, not loudness
Fast attack/release
Parallel Processing Technique
Dry signal (40-60%):
Clean bass, minimal processing
Defines the fundamental tone
Wet signal (40-60%):
Heavy distortion
Aggressive compression
EQ sculpting
All the character and aggression
Blend to taste - gives you thickness without destroying dynamics.
Arrangement and Mixing Tips for DnB
Typical DnB Arrangement Structure
Intro (16-32 bars)
- Drums build gradually
- Bass hints or filtered
Breakdown (16 bars)
- Atmospheric
- Vocals or pads
- Minimal drums
- Build tension
Drop 1 (32 bars)
- Full drums + bass
- Main energy section
- Variations every 8 bars
Breakdown 2 (16 bars)
- Strip back
- Introduce new elements
- Build to final drop
Drop 2 (32+ bars)
- Most intense section
- Layer more elements
- Bass variations
- Can extend indefinitely for DJ sets
Outro (16 bars)
- Gradual reduction
- Remove elements
- End on drums or ambientMixing DnB: Critical Considerations
The DnB Mix Triangle:
Drums - Punchy, clear, driving
Bass - Powerful, controlled, felt
Everything else - Supportive, doesn't fight for space
Frequency Management:
Cut aggressively around 200-400Hz (muddiness zone)
Make space for bass - highpass everything else at 80-120Hz
Leave space for drums - notch out kick/snare fundamentals from bass
Sidechain Compression is Essential:
Bass to kick: Heavy (6-10dB reduction)
Pads/synths to snare: Moderate (3-5dB)
Everything to drum bus: Light (1-2dB) for "ducking" feel
Reverb and Space:
Drums: Minimal reverb, tight rooms
Bass: Usually dry (reverb only on high layers)
Pads/atmospheres: Long reverbs for depth
Vocals: Medium reverb for Liquid, minimal for others
Loudness Targets:
Streaming (Spotify, etc.): -14 LUFS integrated
Club/Radio: -8 to -10 LUFS integrated
More headroom = more punch in DnB
Serum 2 Workflow Tips for DnB Production
Preset Organization
Create folders:
DnB_Subs - Clean sub basses
DnB_Reese - Classic and variants
DnB_Neuro - Aggressive neurofunk sounds
DnB_Jump - Wobble and pitched basses
DnB_Stabs - Short, punchy sounds
DnB_Pads - Liquid atmospheres
DnB_FX - Risers, impacts, sweeps
Macro Mapping Strategy
For DnB, always map these:
Macro 1: Filter cutoff/movement speed
Macro 2: Aggression (distortion + levels)
Macro 3: Width (stereo effects)
Macro 4: Sub level (balance with midrange)
Macros 5-8: Performance/automation specific
Using Clips Effectively
Save multiple variations:
Different rhythm patterns
Various automation curves
Intensity levels (intro/drop/breakdown)
Experimental ideas
Export MIDI from clips to your DAW for further editing.
Study Factory Presets
Serum 2 includes DnB-style presets. Reverse-engineer them:
How are oscillators configured?
What's the filter routing?
Which modulation sources are used?
How are effects chained?
Genre-Specific Production Tips
Liquid DnB Tips
Focus on:
Musicality over aggression
Clean, deep sub-bass that supports rather than dominates
Smooth modulation - slow LFO rates, gentle envelopes
Organic sounds - use Sample/Multisample oscillators for piano, strings, vocals
Space and reverb - create atmosphere
Soulful vocals - Serum 2 can process/pitch shift vocal samples
Serum 2 Settings:
Minimal distortion
Smooth filter curves (use sine waves for LFO)
Longer attack/decay times
Clean, simple patches
Neurofunk Tips
Focus on:
Technical precision in sound design
Complex modulation - multiple LFOs, fast rates, intricate routing
Aggressive distortion and processing
Surgical frequency control - use Spectral oscillator
Robotic, mechanical timbres - FM synthesis, ring mod
Stereo width games - wide mids, mono sub
Serum 2 Settings:
Heavy use of FM and warp modes
Multiple modulation destinations
Aggressive distortion
Dual filters for surgical control
Fast LFO rates (1/8, 1/16, 1/32)
Jump-Up Tips
Focus on:
Energy and fun over darkness
Melodic basslines - play actual notes, not just root
Wobble patterns - 1/8 and 1/16 rhythms
Bouncy, fun character - pitched basses, playful sounds
Vocals and hooks - memorable elements
Serum 2 Settings:
Fast, rhythmic LFO modulation
Pitched bass patches (play melodies)
Character-driven distortion (not too aggressive)
Bright, present midrange
Advanced Sound Design Techniques
Creating "Talking" Bass (Neurofunk)
Use vowel-like filter movements to make bass "speak":
Start with Reese bass
Set up multiple filters with different cutoff points:
Filter A: 400Hz (simulates "A" vowel)
Filter B: 800Hz (simulates "E" vowel)
Use LFO or automation to switch between them
Add formant filter from FX section
Result: Bass that sounds like it's speaking
Automation Bass (Movement Over Time)
Draw complex automation for:
Filter cutoff (sweeps)
Distortion amount (intensity changes)
LFO rate (speed variations)
Macro controls (everything at once)
Create unique bass movements for each section
Or use Serum 2's Clip automation for per-preset movement
Creating Bass from Field Recordings
Record interesting sounds:
Machinery
Industrial noises
Nature sounds
Household objects
Load into Granular or Sample oscillator
Pitch down and process
Result: Unique bass tones nobody else has
Mixing Reese Bass with Amen Breaks
The classic DnB combination requires specific techniques:
EQ Your Breaks
High-pass at 100-120Hz (make room for bass)
Boost 200-300Hz for snare body
Boost 2-4kHz for snare crack
Boost 8-10kHz for hi-hat shimmer
Compress Your Breaks
Parallel compression for punch
Multiband compression for control
Transient shaper to emphasize hits
Sidechain Bass to Kick
Heavy - 6-10dB of gain reduction
Fast attack (1-5ms)
Medium release (50-100ms)
Purpose: Bass ducks out of the way when kick hits
Use Distortion on Breaks
Adds harmonics that blend with distorted bass
Creates cohesion in the frequency spectrum
Saturation rather than hard clipping
Reference Tracks and Study Material
For Reese Bass Study:
Ray Keith - "Terrorist" (1994) - Classic jungle Reese
Bad Company UK - "The Nine" (1998) - Techstep Reese
Noisia - "Could This Be" (2007) - Modern aggressive Reese
Mefjus - "Distantia" (2013) - Neurofunk excellence
For Overall DnB Production:
Calibre - Anything by him for Liquid
Chase & Status - "End Credits" for dancefloor
Black Sun Empire - "Arrakis" for dark Neuro
Sub Focus - "Rock It" for energy and clarity
YouTube Channels:
In The Mix (DnB production basics)
Noisia's tutorials (complex sound design)
Erb N Dub (practical DnB tips)
Troubleshooting Common DnB Issues
"My bass sounds weak"
Solutions:
Layer more instances (sub + body + mid + high)
Add multiband compression for consistency
Check for phase cancellation between layers
Use more distortion for harmonic content
Ensure sub is clean and loud
"My Reese doesn't wobble"
Solutions:
Check detune amount (should be 7-15 cents)
Ensure oscillators are same waveform (both saw)
Add filter modulation with LFO
Try different unison detune amounts
Check that you're not in mono mode
"Bass gets lost in the mix"
Solutions:
Sidechain heavily to kick
Cut 250-400Hz (mud zone) from bass
Add presence around 2-3kHz
Layer a high-frequency definition layer
Check other elements aren't fighting for same space
"It doesn't sound like DnB"
Solutions:
Check your tempo (must be 170-175 BPM)
Ensure drums are hitting on the "2 and 4"
Add rolling hi-hats and percussion
Use proper DnB rhythm on the bass
Reference professional tracks constantly
"Serum CPU is too high"
Solutions:
Reduce unison voice count
Use draft quality during composition
Bounce bass layers to audio once finalized
Freeze tracks in your DAW
Use simpler waveforms (saw instead of complex wavetables)
Your DnB Production Checklist
Sound Design:
✅ Created solid Reese bass foundation
✅ Layered sub, body, mid, and high frequencies
✅ Used appropriate modulation for subgenre
✅ Leveraged Serum 2's new features (dual warps, filters, etc.)
✅ Set up macros for performance control
Arrangement:
✅ Intro builds gradually (16-32 bars)
✅ First breakdown creates tension (16 bars)
✅ Drop delivers maximum energy (32 bars)
✅ Second breakdown provides variation
✅ Final drop is most intense
Mixing:
✅ Sub is mono and clean
✅ Bass sidechained to kick drum
✅ Drums are punchy and present
✅ Everything else high-passed at 80-120Hz
✅ Checked mono compatibility
✅ Referenced against professional tracks
Processing:
✅ Multiband compression on bass
✅ Distortion/saturation for character
✅ Proper stereo imaging (mono sub, wide mids/highs)
✅ Limiter for peak control (not loudness)
Conclusion: Your Path to Professional DnB
Drum & Bass production is a journey of technical mastery, creative sound design, and rhythmic precision. With Serum 2's revolutionary features—dual warps, new oscillator types, enhanced modulation, and dual filters—you now have unprecedented power to create professional DnB that competes with the biggest names in the genre.
Remember these core principles:
The Reese bass is your foundation - master it first
Layering is essential - professional DnB bass is always 3-5 layers
170 BPM half-time - drums on 2 and 4
Sidechain everything to the kick drum
Reference constantly against professional tracks
Finish tracks - don't get stuck in sound design forever
Keep Learning:
Study the artists you admire
Reverse-engineer professional tracks
Join DnB production communities
Share your work and get feedback
Attend DnB events to hear the music in its element
Most Importantly: Drum & Bass rewards those who put in the work. Serum 2 gives you the tools, but your creativity, dedication, and willingness to experiment will determine your success.
Now stop reading and start producing. The dancefloor is waiting for your tracks.
Quick Reference: DnB Bass EQ Points
FrequencyPurposeAdjustment30-40HzRumbleCut/High-pass40-60HzSub fundamentalBoost 2-4dB60-100HzSub harmonicsModerate boost100-200HzBass bodyLeave natural200-400HzMud zoneCut 2-4dB400-800HzAggressionBoost for Neuro1-3kHzPresenceBoost 2-3dB3-5kHzDefinitionBoost 1-2dB5kHz+AirGentle boost
Quick Reference: DnB Subgenre Tempo & Style
SubgenreBPMBass StyleModulationMoodLiquid170-174Deep, smooth subSlow, gentleSoulfulNeurofunk172-176Aggressive ReeseComplex, fastDark, technicalJump-Up170-175Wobble, melodicRhythmic 1/8-1/16Energetic, funTechstep170-175Deep ReeseMinimalDark, industrialDancefloor172-175Punchy, clearModerateAccessible